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	<id>http://lemuria.org/dragoneye/index.php?action=history&amp;feed=atom&amp;title=Nul_Kohldur</id>
	<title>Nul Kohldur - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://lemuria.org/dragoneye/index.php?action=history&amp;feed=atom&amp;title=Nul_Kohldur"/>
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	<updated>2026-05-25T03:04:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>http://lemuria.org/dragoneye/index.php?title=Nul_Kohldur&amp;diff=2464&amp;oldid=prev</id>
		<title>Tom at 06:50, 19 August 2020</title>
		<link rel="alternate" type="text/html" href="http://lemuria.org/dragoneye/index.php?title=Nul_Kohldur&amp;diff=2464&amp;oldid=prev"/>
		<updated>2020-08-19T06:50:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:50, 19 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TownBox&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TownBox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| type = city&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| pop = 3800&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| pop = 3800&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| race = dwarf&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| race = dwarf&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nul Kohldur is a very traditional small dwarven city deep in the mountains of [[Hanzatia]]. A single road connects it southwards to [[Sumbalan]], [[Bhen Furum]] and onwards, while to the north only deep mountains await.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nul Kohldur is a very traditional small dwarven city deep in the mountains of [[Hanzatia]]. A single road connects it southwards to [[Sumbalan]], [[Bhen Furum]] and onwards, while to the north only deep mountains await.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like many of the traditional dwarven settlements, Nul Kohldur is mostly underground, with a [[Ancient Dwarf Statues|statue]] guarding the entrance. Unlike most other &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;towns&lt;/del&gt;, there is no trading post or human population above ground, in fact if you ignored the road and the statue, you could pass the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;town &lt;/del&gt;right by without even noticing it is there.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like many of the traditional dwarven settlements, Nul Kohldur is mostly underground, with a [[Ancient Dwarf Statues|statue]] guarding the entrance. Unlike most other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cities&lt;/ins&gt;, there is no trading post or human population above ground, in fact if you ignored the road and the statue, you could pass the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;city &lt;/ins&gt;right by without even noticing it is there.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are very few humans in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;town&lt;/del&gt;, though it does have a gnome minority several hundred strong.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are very few humans in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;city&lt;/ins&gt;, though it does have a gnome minority several hundred strong.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#Widget:Map|lat=20.267689522441|lon=-11.261774681566|zoom=8}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#Widget:Map|lat=20.267689522441|lon=-11.261774681566|zoom=8}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nul Kohldur is based on mining and metalworking, like any good dwarven city ought to be, or so its inhabitants would say. The people of Nul Kohldur are exceptionally conservative, even among dwarves. They honour the old ways and little else.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nul Kohldur is based on mining and metalworking, like any good dwarven city ought to be, or so its inhabitants would say. The people of Nul Kohldur are exceptionally conservative, even among dwarves. They honour the old ways and little else.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mine runs deep here, as do the inhabited levels. Fifteen floors of houses and workshop sprawl down from the entrance level (and three upwards). Thanks to its extensive [[Underground Farming]], the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;town &lt;/del&gt;is close to self-sufficient and trades only some food, especially grain, with the nearby human villages.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mine runs deep here, as do the inhabited levels. Fifteen floors of houses and workshop sprawl down from the entrance level (and three upwards). Thanks to its extensive [[Underground Farming]], the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;city &lt;/ins&gt;is close to self-sufficient and trades only some food, especially grain, with the nearby human villages.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dragoneye-mediawiki-:diff:1.41:old-1994:rev-2464:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Tom</name></author>
	</entry>
	<entry>
		<id>http://lemuria.org/dragoneye/index.php?title=Nul_Kohldur&amp;diff=1994&amp;oldid=prev</id>
		<title>Tom: Created page with &quot;{{TownBox | pop = 3800 | race = dwarf | culture = Hill Dwarves | religion = Dwarven Ancestors | realm = Hanzatia | province = Mobodia | elevation = 908 }}  Nul Kohldur is a ve...&quot;</title>
		<link rel="alternate" type="text/html" href="http://lemuria.org/dragoneye/index.php?title=Nul_Kohldur&amp;diff=1994&amp;oldid=prev"/>
		<updated>2020-04-06T13:03:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{TownBox | pop = 3800 | race = dwarf | culture = Hill Dwarves | religion = Dwarven Ancestors | realm = Hanzatia | province = Mobodia | elevation = 908 }}  Nul Kohldur is a ve...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TownBox&lt;br /&gt;
| pop = 3800&lt;br /&gt;
| race = dwarf&lt;br /&gt;
| culture = Hill Dwarves&lt;br /&gt;
| religion = Dwarven Ancestors&lt;br /&gt;
| realm = Hanzatia&lt;br /&gt;
| province = Mobodia&lt;br /&gt;
| elevation = 908&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nul Kohldur is a very traditional small dwarven city deep in the mountains of [[Hanzatia]]. A single road connects it southwards to [[Sumbalan]], [[Bhen Furum]] and onwards, while to the north only deep mountains await.&lt;br /&gt;
&lt;br /&gt;
Like many of the traditional dwarven settlements, Nul Kohldur is mostly underground, with a [[Ancient Dwarf Statues|statue]] guarding the entrance. Unlike most other towns, there is no trading post or human population above ground, in fact if you ignored the road and the statue, you could pass the town right by without even noticing it is there.&lt;br /&gt;
&lt;br /&gt;
There are very few humans in the town, though it does have a gnome minority several hundred strong.&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Map|lat=20.267689522441|lon=-11.261774681566|zoom=8}}&lt;br /&gt;
&lt;br /&gt;
Nul Kohldur is based on mining and metalworking, like any good dwarven city ought to be, or so its inhabitants would say. The people of Nul Kohldur are exceptionally conservative, even among dwarves. They honour the old ways and little else.&lt;br /&gt;
&lt;br /&gt;
The mine runs deep here, as do the inhabited levels. Fifteen floors of houses and workshop sprawl down from the entrance level (and three upwards). Thanks to its extensive [[Underground Farming]], the town is close to self-sufficient and trades only some food, especially grain, with the nearby human villages.&lt;/div&gt;</summary>
		<author><name>Tom</name></author>
	</entry>
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