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Dragon Eye Atlas

Tech

From Dragon Eye Atlas

Revision as of 17:01, 12 September 2019 by Tom (talk | contribs)

This page is still incomplete and missing content or details that are planned, but have not been added yet.


This Atlas is built using Semantic MediaWiki with the Maps extension, getting mapping information from a GIS backend.

The map is created in QGIS using Azgaar's Fantasy Map Generator and Watabou's Fantasy City Generator as procedural generators for the large-scale and small-scale maps.

Further details are added using Iron Arachne generators, or the heraldry editor from my own Might & Fealty.