Fallen Empire Vault
Introduction
Forged in the Dark
Introduction to Roleplaying Games
Table of Contents
Rules
Actions
Action Rolls
Consequences
Fortune Rolls
Progress Bars
Resistance Rolls
Stress
Tension
Adventures & Campaigns
Antagonists
Downtime Activities
Gameflow
Planning & Engagement
The Flow of Time
The Meta-Plot
Characters
Abilities
Advancement
Allies & Enemies
Creation
Equipment & Coins
Harm
Souls
Traits
Magic
Casting Spells
Enchantments
Magic Artefacts
Magic Paths
Resisting Magic
Sources and Concepts
Setting
AI Texts
01a - A World in Decline
Religion
Notes
01 - A World in Decline
Religion
Technology 500 AD
Trade and Currency
Some Character Origins
Table of Contents

Part One: Rules

  • Actions
    • Action Rolls
    • Consequences
    • Resistance Rolls
    • Fortune Rolls
    • Progress Bars
    • Stress
    • Tension
  • Characters
    • Creation
    • Abilities
    • Traits
    • Equipment & Coins
    • Allies & Enemies
    • Harm
    • Advancement
    • Souls
  • Magic
    • Sources and Concepts
    • Casting Spells
    • Magic Paths
    • Resisting Magic
    • Enchantments
    • Magic Artefacts

Part Two: Setting

Part Three: Examples of Play

Table Of Contents
Table of Contents
Part One: Rules
Part Two: Setting
Part Three: Examples of Play