Fallen Empire Vault
Introduction
Forged in the Dark
Introduction to Roleplaying Games
Table of Contents
Rules
Actions
Action Rolls
Consequences
Fortune Rolls
Progress Bars
Resistance Rolls
Stress
Tension
Adventures & Campaigns
Antagonists
Downtime Activities
Gameflow
Planning & Engagement
The Flow of Time
The Meta-Plot
Characters
Abilities
Advancement
Allies & Enemies
Creation
Equipment & Coins
Harm
Souls
Traits
Magic
Casting Spells
Enchantments
Magic Artefacts
Magic Paths
Resisting Magic
Sources and Concepts
Setting
AI Texts
01a - A World in Decline
Religion
Notes
01 - A World in Decline
Religion
Technology 500 AD
Trade and Currency
Some Character Origins
Table of Contents
Part One: Rules
Actions
Action Rolls
Consequences
Resistance Rolls
Fortune Rolls
Progress Bars
Stress
Tension
Characters
Creation
Abilities
Traits
Equipment & Coins
Allies & Enemies
Harm
Advancement
Souls
Magic
Sources and Concepts
Casting Spells
Magic Paths
Resisting Magic
Enchantments
Magic Artefacts
Part Two: Setting
Part Three: Examples of Play
Table Of Contents
Table of Contents
Part One: Rules
Part Two: Setting
Part Three: Examples of Play