Progress: Difference between revisions
From Dragon Eye Atlas
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | |||
== Summary == | == Summary == | ||
* {{NUMBEROFARTICLES}} articles in this Wiki | * {{NUMBEROFARTICLES}} articles in this Wiki |
Revision as of 05:31, 23 September 2019
Summary
- 571 articles in this Wiki
- Recent Changes
2019/09 - Initial Content
Also bringing the first content into the wiki, including the races as well as the basic structure of realms, cultures, religions and other details.
2019/09 - Basic Technology
Figured out how to export map data from Azgaar's Fantasy Map Generator, wrote the code to do it and added it to the generator with a successful pull request.
Mostly figured out how to do the same with Watabou's Medieval Fantasy City Generator, but this time using his SVG export directly without changes to the upstream code.
Imported everything into QGIS and started working on it. It's still a far cry from the sheer beauty of Azgaar's Generator, but I'm getting there. Here are some screenshots from my current status:
-
first QGIS experiments
-
city in QGIS
-
map overview
Thanks to Mapbox, I've managed to integrate my map into the wiki and styled it more or less beautifully (I'm not an artist). For the integration, the Mediawiki extension Widgets proved the most useful, much more so than the various dedicated maps extensions, which make it so much more difficult to use your own map source.
Time Parameter
Little known is that GIS also supports temporal extents, so data can be located in time as well as space - something that can be so interesting for historic maps and "scrolling through time".