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Dragon Eye Atlas

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== 2019/09 - Map Integration ==
== 2019/09 - Initial Content ==


Thanks to Mapbox, I've managed to integrate my map into the wiki and styled it more or less beautifully (I'm not an artist). For the integration, the Mediawiki extension Widgets proved the most useful, much more so than the various dedicated maps extensions, which make it so much more difficult to use your own map source.
Also bringing the first content into the wiki, including the [[races]] as well as the basic structure of realms, cultures, religions and other details.




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Mostly figured out how to do the same with [http://fantasycities.watabou.ru/ Watabou's Medieval Fantasy City Generator], but this time using his SVG export directly without changes to the upstream code.
Mostly figured out how to do the same with [http://fantasycities.watabou.ru/ Watabou's Medieval Fantasy City Generator], but this time using his SVG export directly without changes to the upstream code.
Figured out how to use the Mediawiki Maps extension to show maps inside the Wiki, with highlighting via the GeoJSON namespace. A few pages created already, but they are overlayed over a map of the real world, not my fantasy world. Still trying to figure out how to teach Leaflet to use a different data source.


Imported everything into QGIS and started working on it. It's still a far cry from the sheer beauty of Azgaar's Generator, but I'm getting there. Here are some screenshots from my current status:
Imported everything into QGIS and started working on it. It's still a far cry from the sheer beauty of Azgaar's Generator, but I'm getting there. Here are some screenshots from my current status:
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</gallery>
</gallery>


At the moment working on bringing all that mapping data unto the web, experimenting with qgis_mapserv, tilecache and geoserver and trying to customize leaflet to my needs.
Thanks to Mapbox, I've managed to integrate my map into the wiki and styled it more or less beautifully (I'm not an artist). For the integration, the Mediawiki extension Widgets proved the most useful, much more so than the various dedicated maps extensions, which make it so much more difficult to use your own map source.


=== Time Parameter ===
=== Time Parameter ===


Little known is that GIS also supports ''temporal extents'', so data can be located in time as well as space - something that can be so interesting for historic maps and "scrolling through time".
Little known is that GIS also supports ''temporal extents'', so data can be located in time as well as space - something that can be so interesting for historic maps and "scrolling through time".

Revision as of 05:30, 23 September 2019

Summary


2019/09 - Initial Content

Also bringing the first content into the wiki, including the races as well as the basic structure of realms, cultures, religions and other details.


2019/09 - Basic Technology

Figured out how to export map data from Azgaar's Fantasy Map Generator, wrote the code to do it and added it to the generator with a successful pull request.

Mostly figured out how to do the same with Watabou's Medieval Fantasy City Generator, but this time using his SVG export directly without changes to the upstream code.

Imported everything into QGIS and started working on it. It's still a far cry from the sheer beauty of Azgaar's Generator, but I'm getting there. Here are some screenshots from my current status:

Thanks to Mapbox, I've managed to integrate my map into the wiki and styled it more or less beautifully (I'm not an artist). For the integration, the Mediawiki extension Widgets proved the most useful, much more so than the various dedicated maps extensions, which make it so much more difficult to use your own map source.

Time Parameter

Little known is that GIS also supports temporal extents, so data can be located in time as well as space - something that can be so interesting for historic maps and "scrolling through time".