Palan: Difference between revisions
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| name = Council of Palan | | name = Council of Palan | ||
| capital = Wunderoro | | capital = Wunderoro | ||
| gov = Magocracy | | gov = Magocracy | ||
| pop = 2,277,000 | | pop = 2,277,000 | ||
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Palan has successfully resisted both [[Vericum]]'s and [[Njombia]]'s attempts to dispute its border, and its flying ships are the terror of battlefields everywhere in the south. Fortunately, their range is limited and they are rarely seen east of the XXX mountains. | Palan has successfully resisted both [[Vericum]]'s and [[Njombia]]'s attempts to dispute its border, and its flying ships are the terror of battlefields everywhere in the south. Fortunately, their range is limited and they are rarely seen east of the XXX mountains. | ||
{{#widget:Mapbox|bounds=[[-19.5, 14], [-6, 25.5]]| | {{#widget:Mapbox|bounds=[[-19.5, 14], [-6, 25.5]]|show=realm|filter={{PAGENAME}}}} | ||
== Population == | == Population == |
Revision as of 11:26, 6 October 2019
Official Name | Council of Palan |
Capital | Wunderoro |
Government | Magocracy |
Population | 2,277,000 |
Dominant Race | human |
Dominant Culture | Kiswaili |
Dominant religion | {{{religion}}}Property "Has religion" (as page type) with input value "{{{religion}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. |
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Palan is an oppressive magocracy in the south-west of Auseka. It is ruled by an elite class of mages and is one of the most aggressive users of magic, especially in warfare. Its mundane peasant population is oppressed to the point of "voluntary" human sacrifices to fuel the more powerful enchantments.
Palan has successfully resisted both Vericum's and Njombia's attempts to dispute its border, and its flying ships are the terror of battlefields everywhere in the south. Fortunately, their range is limited and they are rarely seen east of the XXX mountains.
Population
The realm follows a strict hierarchy. An elite of very powerful mages rules the realm, with a grandmaster at the head as the formal ruler, though the Council of Twelve is the actual government. Below the Council, the High Mages form what in other realms would be the nobility, ruling over the land and acting as lords and judges.
The middle class of Palan is made up of the lesser mages, the guild leaders and other capable craftsmen, traders, the mundane scholars and philosophers, the priests and the officers of the military - each forming their own caste within Palan society.
Finally, the peasants, workers and a vast underclass of mobile workers drifting from job to job are grouped into several lower castes.
Magic Dominion
Palan is famous for its powerful magic, which powers its war machines as well as numerous luxurious for its ruling class. Especially in the capital and the castles and palaces of the High Mages, magically powered lights, various forms of flying transportation, permanently flowing water fountains and other wonders are all among the things it is possible to see.
These are powered by a constant influx of life energy from the peasants and prisoners. Service as a human battery is a common sentence for criminals in the realm, and prisoners of war are rarely seen again. Additionally, peasants have been brainwashed to contribute a human sacrifice, typically one child per village and year, to their lords.
As a Kiswaili region, fire magic is eschewed where possible, and its use is prohibited to all but the High Mages.
Economy
This page is still incomplete and missing content or details that are planned, but have not been added yet.