In the early days of Unity 3D, many things were still rather basic. So I made a couple assets for it:
Tom’s Terrain Tools (TTT) #
I had for other things worked with various terrain generators and wanted to import their output into Unity. So I wrote this tool to do that. These days, there are better assets, so this page is purely for historical purposes.
Skyboxes #
I also made a bunch of skyboxes. Today they are somewhat low in resolution, so I’ve removed them a long time ago.
I was proud of them because unlike most skyboxes they contained not just sky and clouds, but also distant mountains and stuff. That made things much more immersive. Again, today there are better ways to do that.
Brick Walls #
Something else I made, a simple selection of Brick Walls. Mostly for fun.
Observables #
see Software.