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One very common tradition within Tallian lands is to shape the straw left after harvest into the shape of wild animals and leave these straw-creatures in the fields for a few weeks. In some regions, there is a competitive atmosphere to it, and in other regions the entire village works together to create one large animal, often several metres high.
One very common tradition within Tallian lands is to shape the straw left after harvest into the shape of wild animals and leave these straw-creatures in the fields for a few weeks. In some regions, there is a competitive atmosphere to it, and in other regions the entire village works together to create one large animal, often several metres high.


Honour and respect are the driving forces for many Tallians' personal efforts. Especially in [[Fonticia]], where Tallian culture merges with a "grand old realm" attitude, a knight who swore to see a matter through, such as capturing a traitor, fighting a battle or besieging a castle, will see it done no matter what and nothing and nobody - not even a direct order by the king - will see him abandon his efforts. He would rather stand trial for treason but have his vow completed.


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Revision as of 10:29, 23 August 2020

Tallian is the culture of eastern Auseka, especially the kingdom of Fonticia, but also in the eastern parts of Vericum and the south of Biesen and Alheimia.

Despite some Koryo influences and a strong presence of the Seogism religion, Tallian is generally a positive and friendly culture with many festivals, holidays and wonderful art and music. In fact, art of all kinds plays a major role in Tallian culture, more than in any other. Theatre is an exceptionally popular entertainment and every town has one, with cities several. It is also traditional to have children engage in art, and most Tallians have learnt at least basics of some art or another, be it painting, sculpting or carving, a musical instrument, dance, theatre or something else.

Dark hair and green or brown eyes are common in Tallian culture and legends and old folk tales point to a fact few common people realize: That many Tallian people migrated north during and after The Sinking of Pandongia and the culture actually originated further south, in lands that are now lost under the sea.

Traditions

One very common tradition within Tallian lands is to shape the straw left after harvest into the shape of wild animals and leave these straw-creatures in the fields for a few weeks. In some regions, there is a competitive atmosphere to it, and in other regions the entire village works together to create one large animal, often several metres high.


Honour and respect are the driving forces for many Tallians' personal efforts. Especially in Fonticia, where Tallian culture merges with a "grand old realm" attitude, a knight who swore to see a matter through, such as capturing a traitor, fighting a battle or besieging a castle, will see it done no matter what and nothing and nobody - not even a direct order by the king - will see him abandon his efforts. He would rather stand trial for treason but have his vow completed.


This page is still incomplete and missing content or details that are planned, but have not been added yet.


Clothes

Robes are a common clothing for both men and women, but only women wear long sleeves with them. Both men and women also wear trousers and shirts, mostly for manual labor or when otherwise required.

Belts are the most important fashion accessoire for daily clothes, and are often embroidered, decorated, with interesting belt-buckles or even painted in various colours.

For festivities, balls and other entertainment activities, fashion goes to the outrageous, especially among the higher classes who can afford it. Short skirts for men are a thing, often combined with skin-tight trousers made of silk or other exotic fabrics. Hats are very important on formal occasions, and the dresses of the ladies follow the idea of "the more layers, the better", often taking up such a space that it is difficult to reach the lady for a kiss on the hand.

Among the working classes, practicality and weather dictate the exact clothes to be worn more than fashion, but colours are popular even among the peasantry. Dark blue and red are reserved for the nobility, in Fonticia and Biesen even by law, but green and yellow, various tones of light blue and orange are all common among all classes.


Art & Music

This page is still incomplete and missing content or details that are planned, but have not been added yet.



Family

In Tallian culture, the mother is the core of the family and even with men being kings and political leaders, it is the women who determine blood lines and family origins. Even inheritances and successions go through the female line, with the brother of the king (who shares the same mother) taking precedence over his son, and any sons of the queen taking precedence over any other children the king might have. It makes for a rather complex inheritance system to pass titles and wealth from man to man, but through the female bloodline, and is the source of quite a few conflicts, but that is how the culture is today. In more conservative areas and in older times, women had a stronger role and would inherit land and property as well, just not political titles. A mixture of both is a very common intermediate form in many other areas, with the woman inheriting as representative of her sons, to the point where she decides when and how much to pass on to which of them.

Family life in Tallian families is ruled by the mother, who is the head of a household and "ruler of the house" as is often said. She will hire and instruct servants, and as far as matters of the home are concerned, even kings follow their mother's and then later their wife's lead. Outside the house, Tallian public life is male-dominated as in other cultures.

Architecture

Houses in Tallian architecture can be made from any material, though wood is the most common. They are also quite often colorfully painted. Inside, carpets on the floors and walls are common in any household that can afford them, and straw mats at least on the floor in those that can't.

Another common feature is the courtyard. Larger estates are often built entirely around a central courtyard, while smaller houses are often group together into small communities surrounding such a courtyard, often with a well, a sitting area or other common place. It is also common for craftsmen to be all around one central market place, with their shops opening towards the center rather than along a street as in many other cultures.

Religion

This page is still incomplete and missing content or details that are planned, but have not been added yet.



Settlements

This page is still incomplete and missing content or details that are planned, but have not been added yet.