Difference between revisions of "Schap"
From Dragon Eye Atlas
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== Population ==
== Population ==
Revision as of 05:38, 18 July 2020
|Official Name||Theocracy of Schap|
Schap is a theocratic realm at the north-eastern end of Auseka. Ebronism is the official state religion, and only allowed religion in the land. It is ruled by a hierarchy of priests, each of whom is both the spiritual and the legal authority within his domain. At the top, the Patron, the highest priest in the land, rules over all. He is The Creator's voice on earth.
Schap is also known for its strong suspicion of magic and the harsh penalties for unsanctioned use of magical skills.
The southern border of Schap, towards Fonticia is disputed and a place of recurrent conflicts, as the believers of Seogism and Ebronism mix and neither country has managed to establish a solid control over the area.
The humans of Schap are mostly a sturdy, northern type. They form the vast majority of the population, with a dwarven minority in the south towards the borders of Alheimia.
Very few gnomes and even fewer elves live within Schap, to the point that most of its people have never seen either of them. In total, they make up less than 1% of the population, while dwarves make up around 5% overall and around 10% in the south.
In Schap, two important industries are state-/church-controlled instead of being in the hand of guilds: Bread and ale. All mills, bakeries, breweries and ale-houses are operated by the state/church. Together, bread and ale form the basic food supply of the land, with vegetables and meat adding variety to the diet. A direct consequence of this state/church control is that there is no economy around these basic items. There is no price or sale of bread, as anyone can simply go to a bakery and get a bread, or go to an ale-house and drink, or take a small barrel home. In good times, the church makes it known how this plenty shows the splendor of Scho Tu. In bad times, supply is rationed and stretched to feed as many mouths as possible and in past famines the system has worked well, keeping starvation deaths to a minimum. Some scholars warn that should there ever be a severe famine, other realms would see mass-starvation, but Schap would be wiped out when supply goes so low that an equal distribution makes everyone starve instead of letting some starve and others survive.
Aside from these basic industries, commerce in Schap is unusually free and the power of guilds is weaker than in other realms. As a result, prices fluctuate more widely, depending on supply and demand. A secondary effect is a stronger inequality in wealth among the peasants. Those following a profession that is in demand can make a good living and accumulate a relative prosperity uncommon in other lands, while many of the less fortunate peasants live as peons or are forced to wander the land looking for short-term work.
This page is still incomplete and missing content or details that are planned, but have not been added yet.