Sila: Difference between revisions
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== History == | == History == | ||
For about five centuries, the area of today's Sila and the surrounding lands were made up of several dozen independent, often very small, realms with a plethora of colourful rulers and near constant small-scale war. | |||
Over time, some of these rulers managed to consolidate their domains and add their neighbours via conquest. However, the feudal system of the modern or even [[Founding of the Empire|pre-empire]] [[Vericum]] area or [[Njombia]] or most of the other realms on [[Auseka]] never took off in this region. Instead of advancing into kings and parcelling out their lands as fiefs to vassals, Silaen lords, once their conquests went beyond the area they could personally rule over, added more lands as ''controlled lands''. These lands were governed by administrators instead of vassals, and their positions where offices that would be granted and taken, not inherited. When another ruling family found itself conquered, they would be enslaved or slaughtered, not bend the knee and become bannermen and small lords. | |||
By the start of [[The Century of War]], Sila had been reduced to about 30 realms in this way. As the wars of that age intensified, several ancient noble families were conquered and wiped out, often down to all records and memories of their existence. For example, we have no records of who took the south-western parts of [[Ibawak]] from the elves of [[Guera]], even though evidence and local tales suggests it was less than two centuries ago. | |||
Revision as of 07:40, 1 February 2020
Official Name | United Provinces of Sila |
Capital | Mysapithos |
Government | Federation |
Population | 1,590,000 |
Dominant Race | human |
Dominant Culture | Elladan |
Dominant religion | Faith of Ikoyo |
Flag |
Sila is a union of several provinces, duchies and smaller realms that were founded along the southern coast over the past millenium. During The Century of War, these realms formed an alliance to weather the storm and have stuck together ever since. The union is not always perfect, however. Some of the Sila realms are more friendly to each other than others, and there have been several wars between some of them, though they are commonly on a minor scale and would qualify as little more than border skirmishes in the Empire or other large realms.
Sila has a unique government in that the individual rulers come together twice a year to discuss matters and set policy. One meeting, in spring, is attended by the rulers of each province in person. The second one, in summer, is a conference of advisors and diplomats and discusses the details of the general policies set by the rulers.
Over the decades, this process as harmonized the provinces and their individual laws and customs, but on paper each of them retains full autonomy. It has also lead to a basic set of rights for all citizens of Sila, even the poorest and the slaves.
Speaking of slaves, Sila is one of the realms where slavery is legal and slaves are considered property of their owners. But slaves can own property by themselves and there are some slaves who have made it far despite never becoming free. Slavery can be a punishment for serious crimes or debt, and can be time-limited depending on the severity of crime or amount of debt. Children born to slaves are also slaves.
Population
This page is still incomplete and missing content or details that are planned, but have not been added yet.
Economy
History
For about five centuries, the area of today's Sila and the surrounding lands were made up of several dozen independent, often very small, realms with a plethora of colourful rulers and near constant small-scale war.
Over time, some of these rulers managed to consolidate their domains and add their neighbours via conquest. However, the feudal system of the modern or even pre-empire Vericum area or Njombia or most of the other realms on Auseka never took off in this region. Instead of advancing into kings and parcelling out their lands as fiefs to vassals, Silaen lords, once their conquests went beyond the area they could personally rule over, added more lands as controlled lands. These lands were governed by administrators instead of vassals, and their positions where offices that would be granted and taken, not inherited. When another ruling family found itself conquered, they would be enslaved or slaughtered, not bend the knee and become bannermen and small lords.
By the start of The Century of War, Sila had been reduced to about 30 realms in this way. As the wars of that age intensified, several ancient noble families were conquered and wiped out, often down to all records and memories of their existence. For example, we have no records of who took the south-western parts of Ibawak from the elves of Guera, even though evidence and local tales suggests it was less than two centuries ago.
Provinces
Capital | Population | Area | Ruled by | |
---|---|---|---|---|
Akemenania | 130 | 40 | ||
Aklenenena | Aklenenena City | 59,000 | ||
Aphilia | 26,500 | |||
Bytria | Theoli | 50,000 | ||
Cyrinia | Cyrinia (city) | 240,000 | 14,684 | |
Deracussa | Deracussa City | 36,000 | ||
Ephegeum | Ephegeum City | 60,000 | ||
Kido | Lodwe | 17,000 | ||
Kydonia | Pamaki | 27,000 | ||
Kydonticia | 4,600 | |||
Lares | Lares City | 42,500 | ||
Mantiria | Adria | 26,000 | ||
Meleamia | Meleamia City | 57,000 | ||
Orithon | 180 | 56 | ||
Sigega | Sigega Castle | 45,000 | ||
Sihernia | Rhitheryth | 33,000 |