Actions

World Overview

From Dragon Eye Atlas

Revision as of 06:20, 12 October 2019 by Tom (talk | contribs)

The world of Dragon Eye has been constructed to ensure that no matter what kind of adventure or campaign you want to run, you can find a fitting place. This page gives a very rough overview of what you can find and where. It is by no means exhaustive, but if you are looking for something specific or want an idea of what the world has to offer, keep reading:

Environments

If you are looking for a standard medieval fantasy setting with knights and peasants, towns and castles, not too much magic and largely at peace, you are at home in Vericum, the core of the continent.

A theocratic dicatorship with strict punishments and suspicious of magic can be found in Schap. Its neighbour Biesen goes a step further and has outlawed magic for everyone not working for the king.

If you are looking for a more relaxed atmosphere, Grasalia is a republic with a code of laws that gives even peasants some rights. You can also visit Mun, which is famous for the large amount of freedom its citizens enjoy. Or you can visit Sila which is a federation of small states with an Ancient Roman atmosphere, including slavery.

If you want more pressure, turn to either Palan or Hampy. Palan is a dark realm ruled by mages who use human sacrifices to fuel powerful spells and engines of war. Hampy meanwhile is a friendly, Caribbean-style coastal nation, except that it opens to the open ocean and is occasionally thrown into turmoil with tsunamis and massive storms breaking over the land. These can be so severe, damaging and long-lasting that the region even has a special set of laws that go into effect whenever disaster strikes.


This page is still incomplete and missing content or details that are planned, but have not been added yet.


Fonticia and Njombia - not yet designed

Now if your taste is more towards non-humans, you can find that, too.

Dwarves live in Ebronland and Alheimia, in their mountain kingdoms, trading with the surrounding human realms and generally keeping to themselves. You can also find them in Hanzatia, a mixed human-dwarf realm where they are more active and many more live on the surface as well.

Elves can be found in several places as well, depending on your taste. Oujda is a forest realm forbidden to outsiders, where the elves hunt and kill anyone who enters without permission. They are not on good terms with their neighbours, in fact they aren't on any terms at all as they largely refuse to even talk to the childish humans.

The elven realm of Aluraba is also a strong and proud nation, but more peaceful and open. Powerful magic defends their land. Aside from Palan, this is a place to go to for high fantasy adventures.


This page is still incomplete and missing content or details that are planned, but have not been added yet.


Afarwaha and Guera - not yet designed


Dungeons

Over the centuries and millenia, and the ups and downs of the dwarfs, many of their prior mines and underground cities have been abandoned. Some of these caved in, but many have since been taken over by less friendly creatures. A few other races have also dug tunnels into the ground.

The largest dungeons can be found in and around Ebronland. Some of these go miles deep into the earth. Other mountain ranges also include dungeons, and a few of them can even be found away from the mountains.


This page is still incomplete and missing content or details that are planned, but have not been added yet.



Monsters

This page is still incomplete and missing content or details that are planned, but have not been added yet.



Special Places

This page is still incomplete and missing content or details that are planned, but have not been added yet.