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  • Muron is a typical oxgang [[settlement type::village]] in [[part of province::Sumegaidau County]] with a populatio
    784 bytes (122 words) - 09:26, 19 August 2020
  • Athega is an [[settlement type::hamlet|extended temple]] on a cliffside overlooking [[Lake Erisai]].
    828 bytes (125 words) - 09:07, 19 August 2020
  • One of the largest settlements in the anarchistic province, Wiwon is a local center of economy and crafts
    764 bytes (111 words) - 10:16, 2 March 2021
  • Olythegapo is the capital of the small province of [[Phacantia]] and a large settlement for such a small province, housing more than half of its population. This u
    859 bytes (135 words) - 08:52, 19 August 2020
  • ...ntage of non-peasant population, at least for a village. Nevertheless, the settlement is self-sufficient and contributes a major part of the food consumed in Wac
    819 bytes (120 words) - 21:47, 2 October 2020
  • Lium is a farming [[settlement type::hamlet]] just off the [[Imperial High Road]] in [[part of province::S
    960 bytes (150 words) - 09:20, 19 August 2020
  • ...ity, an unusually high number given the elves distaste for large non-elven settlements.
    843 bytes (136 words) - 08:34, 19 August 2020
  • Direal is a mining [[settlement type::village]] in [[part of province::Antioch]], located just off the [[I
    977 bytes (161 words) - 09:16, 19 August 2020
  • ...250 years. Nobody knows who made those graveyards nor are there signs of a settlement close to them. Numerous conflicting local legends claim to know the truth.
    939 bytes (145 words) - 14:23, 5 November 2020
  • ...t enter the clear-cut area used for its fields for a short distance. The [[settlement type::village]] has a population of only [[population::300]], most of whom
    986 bytes (155 words) - 11:44, 15 January 2021
  • For all of recorded history, there has been a settlement of some kind in this location. Sometimes a hamlet, sometimes just a wayside
    1 KB (174 words) - 07:46, 22 August 2022
  • ...also some of the centaurs left in the forests, in areas distant from human settlements. {{ListSettlements}}
    1,009 bytes (143 words) - 12:31, 19 July 2020
  • Flutnes is a medium-sized [[settlement type::village]] of about [[population::320]] peasants in northern [[part of
    1 KB (180 words) - 09:18, 19 August 2020
  • Apsalere is a [[settlement type::hamlet]] at the [[Phonas]] - [[Volgen]] road, about 6 km west of the
    1 KB (192 words) - 09:05, 19 August 2020
  • ...red and is doing well without the castle. While a bit isolated from nearby settlements, it is a friendly and hospitable place today.
    1 KB (200 words) - 13:22, 16 November 2022
  • ...uron]] are within walking distance of the city's wooden wall and the three settlements together are almost self-sufficient.
    1 KB (167 words) - 08:36, 19 August 2020
  • Haisel is a small [[settlement type::village]] in the western parts of [[part of province::Antioch]] in [[
    1 KB (214 words) - 09:18, 19 August 2020
  • Doros is a logging and hunting [[settlement type::hamlet]] in the forests of [[part of province::Acebdenia]], with a po
    1 KB (236 words) - 09:16, 19 August 2020
  • ...vation human city in the [[Vericum|Empire of Vericum]], and the only major settlement of any realm that is located in [[has::Orcs|Orc Lands]]. The city is locate
    1 KB (208 words) - 08:51, 19 August 2020
  • Like many of the traditional dwarven settlements, Nul Kohldur is mostly underground, with a [[Ancient Dwarf Statues|statue]
    1 KB (224 words) - 08:50, 19 August 2020
  • Nakon is a large [[settlement type::village]] in the province of [[part of province::Cheor Land]] in [[pa
    2 KB (244 words) - 09:26, 19 August 2020
  • ...tya is that it is full of cities and has almost not towns or villages. The settlement structure of the region diverts from that of most other places in that the {{ListSettlements}}
    2 KB (265 words) - 12:08, 15 January 2021
  • ...ds [[Schap]] whose north has seen plenty of war and destruction, with many settlements still in ruins. {{ListSettlements}}
    2 KB (211 words) - 16:37, 5 January 2021
  • Stoseng is a small but fortified [[settlement type::town]] and trading hub in the province of [[part of province::Cheor L
    2 KB (255 words) - 09:32, 19 August 2020
  • ...road (a so-called [https://en.wikipedia.org/wiki/Linear_settlement linear settlement or Straßendorf]), with little forest cleared around it. Two small side roa
    2 KB (267 words) - 14:02, 21 June 2021
  • Kabebia has no major settlements and its few towns are small. It also has no formal seat of government. Fol {{ListSettlements}}
    2 KB (243 words) - 06:09, 24 March 2022
  • ...of the world, humans began to multiply and expand, and possibly discovered settlements and tools of the older races.
    2 KB (307 words) - 11:27, 7 February 2020
  • ...ealm, with both traditional dwarven underground cities and extensive human settlements in the highlands and mountains. It is a melting pot of many traditions, ri {{ListSettlements}}
    2 KB (271 words) - 15:12, 6 April 2020
  • ...ia and has closer relations to the elves of [[Oujda]] than any other human settlement. It also has an unusually large elven minority, especially for a city this
    2 KB (273 words) - 08:30, 19 August 2020
  • Songat is a trading and market place that has grown into a tiny [[settlement type::town]] of about [[population::350]] permanent residents, though there
    2 KB (330 words) - 09:28, 19 August 2020
  • Ehlumana is an abandoned elven [[settlement type::village]] in [[part of province::Nanalanda Territory]].
    2 KB (327 words) - 09:18, 19 August 2020
  • ...ing from feral times of hunter and gatherer tribes and beginning its first settlements.
    2 KB (359 words) - 11:26, 7 February 2020
  • Communal stews are often found in small settlements such as logging camps where a central kitchen serves as the local gatherin
    2 KB (381 words) - 10:19, 25 March 2023
  • Road Wardens are also to be allowed entrance into any settlement or fortified roadside inn at all times of day and night.
    2 KB (421 words) - 11:06, 19 October 2021
  • * [[List of Settlements]]
    2 KB (338 words) - 13:08, 19 December 2022
  • ...here most things are made from stone and metal (though above-ground, human settlements use wood as well).
    3 KB (515 words) - 08:01, 29 August 2020
  • ...t comes to dwarves and gnomes, which are not tolerated in any of the elven settlements as residents and only barely as visitors. They used to be friendly to huma
    3 KB (596 words) - 11:24, 15 October 2021
  • ...r here than in the two inner zones, among other things because much of the settlements and roads were not planned but are leftovers from the sprawl that had alre
    3 KB (621 words) - 08:36, 19 August 2020
  • ...ity, Pedenhaunin does not have the usual waystation of smaller [[Shwazen]] settlements. Visitors are free to enter the city. However, The eastern quarter is wall
    4 KB (640 words) - 16:24, 25 December 2020
  • ...f a fashion and is drawing large crowds everywhere it comes. Several elven settlements have even constructed stages and two of the three cities, [[Mashareah]] an
    4 KB (646 words) - 11:21, 15 October 2021
  • From first settlements to the [[Vericum|Empire of Vericum]], just over two thousand years have pa
    4 KB (724 words) - 10:39, 17 December 2021
  • There are also coastal settlements won from the [[Fonticia|Kingdom of Fonticia]], which have remained a part
    4 KB (738 words) - 15:24, 12 March 2020
  • ...arely mix with other races. Almost no Mountain Elves live within non-elven settlements, and no humans are allowed to permanently settle within the realm of [[Alu
    5 KB (786 words) - 09:12, 15 January 2022
  • ...trees into desired forms over many years. The nomadic tribes have multiple settlements around the area they frequent which they visit, and often one or two addit
    4 KB (760 words) - 09:12, 15 January 2022
  • ...r these factors change, so does the allegiance of the place. In fact, many settlements on the borders of provinces which have a mixture of inhabitants are consid
    5 KB (818 words) - 09:45, 27 March 2023
  • ...a is largely elven, though there are human minorities in many of the elven settlements, and even a few gnomes. Dwarves, on the other hand, are very rare within t
    6 KB (950 words) - 14:59, 19 July 2020
  • Once one leaves the wetland zone, however, and enters the foothills, settlements become more common and the ground is fertile. This and the regular rainfal
    6 KB (966 words) - 15:08, 27 March 2023
  • ...while the [[Steward]]s are in charge of smaller towns, villages and other settlements. The stewards are supported by [[Custodias]]es, low-level administators, e
    6 KB (1,066 words) - 11:57, 1 October 2020
  • ...ashing into him, the flood drowning him or until he dies of thirst. Larger settlements have metal rings drilled into the rock for this purpose. Some villages sim
    10 KB (1,734 words) - 09:25, 2 August 2021
  • == Settlements ==
    10 KB (1,815 words) - 09:44, 25 March 2023
  • ...from dwarven roots, the Shwazen people do not welcome strangers into their settlements easily, and those merely passing through or wishing to trade or on some ot
    12 KB (2,029 words) - 01:06, 19 December 2021
  • ...For example, he has the right to rent a room for a reasonable price in any settlement he travels through. There is also a custom of serving veterans first in tav
    12 KB (2,007 words) - 12:27, 19 December 2022
  • So in a typical Dragon Eye human settlement, you will find plenty of people of all ages, including senior citizens. The
    17 KB (2,991 words) - 11:30, 3 May 2023

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